Extends:
Modifiers:
Source code
SFItem.SFFoodA%%
{
nameStartAnim=Full
nameEndAnim=Empty
fTweenTime=2.000000
ItemName="Some Food"
PlayerViewMesh=LodMesh'SFItem.SFFooda'
PickupViewMesh=LodMesh'SFItem.SFFooda'
Mesh=LodMesh'SFItem.SFFooda'
}